Despite this, the moniker is still commonly used by outside sources as to not create confusion with the version seen in Sister Location. The name "Toy Foxy" has never actually been referenced by official sources of any degree.
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It should be noted, however, that the novel series is a separate continuity to the game series, despite there being obvious connections. Mangle is a " Funtime" animatronic in the alternate "novel" universe, further suggesting a link between the two iterations of Foxy.
The lore implications of this decision are still debated.
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In the struggle, Rat's actor is pushed backwards, hitting his head against the edge of a metal table hard enough to crack his skull and kill him. When The Puppeteer repeats his statement, the Rat taunts him in a drunken state, causing the two to fight. The Rat's Actor retorts, saying the kids love him. The Puppeteer notices that the Rat's actor has been drinking too much and says that he shouldn't be drunk on the job, especially around kids. Rat bursts into the room, proclaiming he saw her, only for the The Puppeteer to walk in as well. The Cat had accidentally left the door to the employee's room open, so she decided to go in there and hide in the closet, thinking it was all in good fun. One day, at a big show, she played the game again with a group of kids and had no hiding place to go. Every time, she would play hide-and-seek with the Rat or the Cat. When Mary Schmidt was just a child, her father often took her to the Rat and Cat theater because she loved watching them.
If The Player progresses the story normally, though, the story behind Mary's trauma slowly starts unfolding. While the Origami cat is helpful, knocking him off the desc every night will cause him to transform into a monster and haunt Mary forever as revenge, a fake ending ensuing. It is also "the last memory of her", revealing that her mother died. Mary enters the Dreamscape, where she is assisted by the Origami Cat, which she and her mother made many years ago. The Therapist concludes that the only way to have Mary get over her nightmares and be child with a normal life again is to directly conquer the monsters. This Fear has taken over her creativity as well, causing her to draw those monsters and little to nothing else. Mary Schmidt, a young girl, is seeing a therapist because she is having nightmares about monstrous versions of RAT and CAT at night. The Story of Five Nights at Candy's 3 is as follows: